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Claire and Netty

← Return to Claire and Netty

Devlog

  • HOTFIX - Speedrunner Update
    December 08, 2020 by WoodwindStudios#speedrun
    Hello Claire and Netty players! With the recent uptick in interest in speedrunning the game, we decided to make a small tweak to make those resets just a little less painful. Our pause menu's "quit" b... Continue reading
  • HOTFIX - Claire and Netty Gold Release
    December 08, 2020 by WoodwindStudios
    Upon further playtesting, we noticed a few minor issues that took away from the overall professionalism of the game. Claire and Netty's portraits never changed as the combined character Final line of... Continue reading
  • Gold Release
    December 08, 2020 by WoodwindStudios
    What an exciting week here at Woodwind Studios! We now are publishing our Gold build for Claire and Netty. We did a lot of polishing this week, as well as a few small exciting features here and there... Continue reading
  • Beta Release
    November 30, 2020 by WoodwindStudios
    Features Added character dialogue portraits that show which character is speaking as dialogue pops up Added musical interjections that happen in parts of gameplay such as death music and intense music... Continue reading
  • Alpha Release
    November 16, 2020 by WoodwindStudios#alpha
    New Features: Render trails for Claire’s spin attack and slide, and jump trails for both characters Full set of walking, attack, jumping animations for Claire and Netty New effects to improve combat... Continue reading
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